Guilds in Tibia: 2355 People in guilds: 140287 Random guild: Exura Gran The most guilds: Antica (116) The least guilds: Chrona (5) Invited people: 934 Avg. people in guild: 60 Wars: 2326 Most wars happend on: Vunira (834) Players online: 9851
The nights are getting darker and darker! It is on you to brighten the sky or evil forces will break through to our world. Team up with your comrades and show the darkness what you are made of!
From server save November 11 until server save November 15, ten fire basins need to be kept burning to dispel the lingering gloom. But watch out: if a single light goes out, your world has failed!
If you are interested in helping, you may want to visit Lucius in Yalahar once the event has started. Also, some of our supported and promoted fansites provide detailed guides with useful information about this event so pay them a visit. It is also a good idea to check your world board to see if other players have already started with preparations for the Lightbearer.
We are going to add a great new feature to the Cyclopedia.
While the Cyclopedia already contains profound information about many items in Tibia, you will now be able to look up helpful information about Tibian creatures as well.
Gather enough information about a creature and you will be able to unlock the possibility to use a special bonus against the creature. But let us start with the Bestiary first.
The Bestiary is a new addon for the Cyclopedia. In here, Tibian creatures are going to be sorted in different creature classes. Initially, every creature and the creature class itself will be displayed as silhouettes. Gain information about creatures and thereby unlock and complete their Bestiary entries!
To unlock an entry, you will have to kill its corresponding creature. The first kill will open the entry and reveal the creature's name, sprite and its difficulty level. A kill counter will show you the required amount of kills to unlock more information.
To successfully complete a creature entry, you will have to unlock a total of three detail stages. The first stage will unlock basic information like hitpoints, speed, armour and common loot items, for example. The second stage will allow you to see uncommon loot items, resistances and locations of where the creature can be found. Once you have killed enough creatures to unlock the final stage, semi-rare and rare loot items will be displayed.
How often you have to kill a creature to unlock more of its details is based on the creature's difficulty. The difficulty also determines the amount of Charm Points that you are going to receive once you have completed an entry.
Charms are offensive, defensive or passive bonus effects that need to be unlocked with Charm Points. An unlocked charm can only be assigned to a completed creature entry and will provide you with a bonus against the corresponding creature.
While assigning a charm to an entry is free of charge, you will have to pay a gold fee if you want to detach the charm from the entry again. The required amount of gold depends on your character's level.
Keep in mind that a creature entry can only have one charm assigned at a time. There is a total of 16 different charms available. A detailed list of all charms, their effects and their costs can be found here. Free account players can assign up to 2 charms to different entries at the same time, while premium account players can assign 6 charms.
A permanent possibility to assign all of your unlocked charms at the same time can be purchased via the Store. It also reduces the amount of gold you have to pay for every charm removal by 25%.
alloween is right around the corner! From today's server save till server save November 3, the Mutated Pumpkin will appear west of Darashia to spread terror all over the land.
Every player who is brave enough to combat the Mutated Pumpkin will be rewarded according to his level of participation. Once you have successfully defeated that evil creature, you can claim your loot from its body.
Additionally, every Tibian hero that participated in the fight against the pumpkin is going to be worthy enough to pass the portal to skin its corpse with the obsidian knife for a second reward.
Do not forget to search for the famous Halloween Hare, if you want to get transformed into a horrifying creature. Hurry up, since the Halloween Hare hides itself somewhere on mainland, on Rookgaard, and on Dawnport and can only be found on October 31.
While spooky creatures and terrifying monsters pant for jumpy Tibians, three spiders surfaced from the deepest caves in Tibia.
Legends have it that each of the Cranium Spider, the Cave Tarantula and the Gloom Widow were born long before Banor walked the earth of Tibia.
While their parents died in the war against the cruel hordes sent by Brog and Zathroth, their children survived by hiding in skulls of burned enemies.
They never left their hiding spot and as they grew older, the skulls merged into their body. Now, they are fully-grown and thirst for revenge.
Once bought, your character can use the mount ingame anytime, no matter if you are a free account or a premium account.
We wish you all a spooky Halloween! Your Community Managers
Double XP and Double Skill Weekend 28-10-2017 / elyluvzya
Great danger is looming
ahead! To make sure that you are well prepared and strong enough to face the new challenges of this year's winter update, a double XP and double skill weekend is coming! Toughen your body and mind or you will stand no chance against the cruel intensions of those below!
Between the server saves of November 03 and November 06, all monsters will yield twice the usual amount of experience points, and your skill training, including magic level, will advance twice as fast. The skill progress when training offline will also be doubled.
Quick Looting & Container Position Saving 26-10-2017 / elyluvzya
This year's winter update
includes some brand new features for the Tibia 11 client.
Let us start with the Quick Looting feature.
The quick looting feature allows you to set up a customisable inventory structure, which is going to help you to automatically sort your loot during your hunting sessions. Furthermore, the quick looting feature modernises the existing looting process and allows faster and more effective looting.
Besides the actual quick looting mechanism, we have implemented a possibility to manage your loot containers which can be accessed via the Cyclopedia, a configurable hotkey or the context menu of a container.
In there, you can select a loot container of your choice and assign it to different categories like default, gold, creature products, rings or weapons. You can also assign multiple categories to the same loot container.
The selected loot containers receive a small icon on their bottom right side, which will display the assigned categories if you hover your mouse over it.
Once you have set up your loot containers, all items that you loot via the quick loot feature are going to be automatically sorted into these loot containers. Items that belong to unassigned categories are going to be sent to the default container.
There are two different types of Quick Looting:
The Loot All function allows you to move the entire loot from a monster corpse into your own inventory with a single left click on the corpse. The second possibility is to Loot Click within a monster body. In this case, a specific item is moved from the monster corpse into your own inventory by a single left click on the designated item.
Container Position Saving
The client is now able to remember the position of your opened backpacks and windows in the sidebars. If you log out or close the client and log in again, all of your opened sidebar windows are going to be restored to the same position and size.
Please keep in mind that if you log in from another computer with different sidebar settings, lower display resolution etc. the position and number of opened windows might vary.
We have prepared a small FAQ to provide you with additional information concerning those two new features.