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Re: Skills and loyalty points

Posted: 15 Feb 2015, 09:56
by tallezz
might be a good idea, but still then there's no difference for 30 days premium and gamemaster premium then? or do you get more premium for free or sth? :o

Re: Skills and loyalty points

Posted: 15 Feb 2015, 14:54
by Tustanuxo
No they are the same. Only have a different label withing cipsofts systems.

Re: Skills and loyalty points

Posted: 28 Oct 2015, 15:00
by Haruno Traxxex
Well, actually what happens is that the rank of Tibia.com website is updated a few times a week. :D :D

-- 28 Out 2015, 11:01 --

Sometimes it is updated with a simple server save, but also sometimes it just does not occur.

-- 28 Out 2015, 11:01 --

I do not know exactly why, but if you stop and repair, this occurs very frequently. More than we can imagine.

-- 28 Out 2015, 11:01 --

It should be the fact that the server is in constant DDoS attack, or because sometimes the worlds are updated only if there is great significant change in the data stored in the bank.

-- 28 Out 2015, 11:02 --

Either way it is noted that some rank the data is updated unless other data.

-- 28 Out 2015, 11:02 --

The sheer volume of data being filtered can also cause this type of problem.

-- 28 Out 2015, 11:02 --

Anyway, the best way to explain it is that the percentages between the shield of ability or any other ability is not recorded along with the corresponding integers.

-- 28 Out 2015, 11:02 --

This is so the fact that we only realize that we advance the ability when really the level of advance.

-- 28 Out 2015, 11:03 --

The curious fact is that even its ability to show 150 and you actually have 110, you advance the level of ability as a player who has 110 of ability and not one that has 150 of ability. I imagine if it were so? Only that we would use percentages when we do not want to train, it would be very disturbing and annoying tell by the way.

Re: Skills and loyalty points

Posted: 28 Oct 2015, 17:58
by tallezz
i have no idea what happened to your talk window right there :o