Tustanuxo wrote:But I believe it is very rude to ask somebody how much they earn.
I thought it through and I think you're right - it can be perceived as rude.
Tustanuxo wrote:But I believe it is very rude to ask somebody how much they earn.
- If you design new content. Do you account for botting and power abuse?
- Almost from the beginning of the game contains a lot of satanic content – sometimes operate in the role of good. There are also elements of pagan, shamanistic, ancient religions and others. "Tibia's setting is a medieval fantasy world" and the game has a lot of references and elements of medieval European culture. But why there is literally a few elements of medieval Christianity, which prevailed in medieval Europe? [Most often if any Christian element occurs, it serves as a backdrop for witchcraft.] Are there any objective (not dependent solely on you) reasons for this?
<The second question is an extension of the first, which is why I treat as a single. If I cannot use both then I delete: "Are there any objective (not dependent solely on you) reasons for this?">
- Tibia increasing emphasis on a fantasy world, making the game contains less components of medieval world. In the future, you are going to maintain this trend?
1.- What's the process of creation of content for every new update of the game?
2.- Where do you get the ideas from? Pure imagination? Some help from x places?
Heliosophist wrote:I voted on Lionet.
• Lionet
- Almost from the beginning of the game contains a lot of satanic content – sometimes operate in the role of good. There are also elements of pagan, shamanistic, ancient religions and others. "Tibia's setting is a medieval fantasy world" and the game has a lot of references and elements of medieval European culture. But why there is literally a few elements of medieval Christianity, which prevailed in medieval Europe? [Most often if any Christian element occurs, it serves as a backdrop for witchcraft.] Are there any objective (not dependent solely on you) reasons for this?
<The second question is an extension of the first, which is why I treat as a single. If I cannot use both then I delete: "Are there any objective (not dependent solely on you) reasons for this?">
- Tibia increasing emphasis on a fantasy world, making the game contains less components of medieval world. In the future, you are going to maintain this trend?
• Eudocia
- Is the Yalahar was inspired by a film Gandahar, or maybe by Gandahara? If it is inspired, in what way?
- Tibia is more and more elements of infantile imho destructive spirit of RPG (eg. a big cake in Cormaya, everything connected with valentines). In the future, you plan to keep the trend of introducing infantile elements to the game?
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