Did you know... the first one who made 200lvl was Bubble on 5 December 2004?
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Interview with Game Content Designer Lionet
CasalTibiano.com.br has published a new opinion article in Portuguese, and they invite you to the discussion. The article O PvP em servidores Optional-PvP deals with PvP on Optional PvP game worlds. Sounds interesting? Head on over there, check their opinion and let them know what you think.
Double Loot Weekend 31-07-2020 / Bloodmoon
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Are your pockets feeling a little light? Fret not, as you will have the opportunity to fill your coffers with loads of valuables during the next double loot weekend!

Between the server saves of August 07 and August 10, you have the chance to collect double the amount of loot from every monster you kill. Do not forget to check your prey bonus as well or you might miss even higher drop chances on your prey monsters!

To full backpacks and good loot!
Your Community Managers
Bugfixes, Content Changes, Balancing Changes 28-07-2020 / Bloodmoon
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Today, the following bugfixes and changes have been released:
  • The correct cooldown times are now shown again when switching characters on one account.
  • The creatures rotten golem, courage leech and turbulant elemental no longer count towards the 6666 demon task. However, the infernal demon does now count towards it.
  • Werelions now only drop moonlight crystals during a full moon.
  • Werehyaenas have been removed from a low level area.
  • Ragu now provides another lit torch when the "lost torch" is mentioned.
  • Bounac has received a mailbox.
  • The items dead frog, enchanted theurgic amulet, luminescent crystal axe, pair of old bracers and phantasmal hair have been moved to their appropriate Market category.
  • The ancient lion knight now has cooperative loot. Only the character with the highest participation will receive loot, though.
  • Some map issues, typos and graphical glitches have been fixed.
Additionally, the loot in the Cobra Bastion has been lowered a bit, as you can see in the updated announcement. We will continue to observe the situation and will make adjustments when and where needed.

Have fun in Tibia,
Your Community Managers
Result of Fugue Exploit Investigation 23-07-2020 / Bloodmoon
Dear Tibians,

we have finished our Fugue Exploit Investigation and would like to share the results.

Fugue, a new boss recently added in the summer update, was massively farmed over the weekend. There were no alarming events during the week, as the excessive farming started only on Friday. The people involved in the exploitative behaviour made use of a mechanic which respawned the boss under certain conditions. The mechanic itself had been implemented for another purpose entirely: to give players the chance to progress in their quest. It was never intended to facilitate rapidly spawning the boss and killing him over and over again to make extraordinary profits.

Given the information we had received on the test server board and after looking into the issue, we assumed that the boss could be summoned only a few times during the night, which would have been acceptable. After we noticed that some players had started to farm Fugue to loot valuable lion items, we implemented a first hotfix on Friday to prevent an unintended influx of those. However, we had underestimated the potential for excessive abuse in this matter and players found a way to dramatically increase their efficiency of making the boss respawn. They profited heavily without risk or waste. A second hotfix to address this new situation was released on Sunday.

The goal of this investigation was not to track down every last single person who partook in this, but to find those which were involved to a great degree. Our data clearly showed how many times certain characters (and accounts) killed the boss over the weekend. Numerous players racked up hundreds and some even well over a thousand kills.

The accounts involved, numbering over 1,500, have received a two day banishment, effective immediately. Moreover, these accounts will be excluded from the next double loot weekend, taking place from August 7 to August 10, as they will not be able to log in during this time.

Thank you for your patience and support.

Safe travels,
Your Community Managers
New Retro Hardcore PvP Game Worlds 22-07-2020 / Bloodmoon
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Fellow Tibians, new game worlds are about to be launched!

If you live for combat with other players and do not pull your punches in these situations, get ready.

Next week, on Wednesday, July 29, we plan to set up two new Retro Hardcore PvP game worlds:

Ragna (EU) and Libertabra (SA)

These worlds will be protected by BattlEye and will be blocked for character world transfers for a significant amount of time. Please note, though, that depending on how their populations evolve, it may still be possible that these worlds will be opened for transfers or even be merged with other worlds at some point of time.

Initially, only Premium accounts will be able to play on Ragna and Libertabra.

Into the fray!
Your Community Managers
Bugfixes and Content Changes 21-07-2020 / Bloodmoon
With today's server save, the following fixes and changes have been implemented:
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  • In the options menu, a new setting has been added in the interface submenu: If you tick the checkbox "Show Big Mouse Cursor", the size of your cursor will be doubled, which might be especially useful for high resolution screens.
  • The highscores now update more consistently.
  • White Lions have been added to the creature library.
  • Upper Roshamuul is no longer accessible on game worlds which have not fulfilled the conditions yet.
  • The item enchanted theurgic amulet can now be traded in the Market.
  • The items phantasmal hair, pair of old bracers and luminescent crystal axe are now tradable in the Market and can be sold to Yasir.
  • The cooldown of the spell Conjure Diamond Arrow now also triggers after casting it when the arrows were destroyed upon creation.
  • The item dead frog can now be added to loot lists.
  • Killing neutral deepling warriors no longer counts toward the Depth Dwellers achievement.
  • An issue which prevented some players from completing the The Misguided part of the Cults of Tibia quest has been resolved.
  • It is no longer possible to block the boss room in mission 11 of the Wrath of the Emperor quest.
  • A bug which, in combination with the PvP arena, led to an unwarranted red skull has been fixed.
  • It is no longer possible to use training dummies across houses.
  • Several map issues, typos and graphical glitches have been fixed.
Have fun in Tibia,
Your Community Managers
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