ear Tibians!
The second feature teaser has a surprise in store! These are small changes overall, but they can have a huge impact. But do not just take our word for it, read on and see for yourself...
To save players from unnecessary interactions, we have expanded the existing Quick Looting with the Quick Loot Nearby Corpses feature. Now, you can loot all fields directly beneath and adjacent to your character (9 fields, up to 30 corpses at once) with a single interaction. Yes, you read that right. The time has actually come. Goodbye, tendonitis! The option can be turned off via settings and of course can also be controlled via hotkey.
This feature will enable every player to hunt more quickly and efficiently, thereby increasing the overall loot. To address the anticipated increase in loot volume and the resulting inflation from faster looting, we have decided to implement the following changes: We will increase the Market limit from 250,000 to 1,000,000 gold coins, the gold fee of intricate imbuements from 25,000 to 30,000 and of powerful imbuements from 100,000 to 200,000 gold coins.
Furthermore, the gold prices of the following items will increase:
Item
Old Price
New Price
Lasting exercise weapons
7,560,000
10,000,000
Durable exercise weapons
945,000
1,250,000
Exercise weapons
262,500
347,222
Might ring
5,000
25,000
Stone skin amulet
5,000
25,000
Supreme health potion
625
650
Ultimate mana potion
438
488
Ultimate spirit potion
438
488
Great spirit potion
228
254
Great mana potion
144
158
Strong mana potion
93
108
Diamond arrow
100
130
Sudden death rune
135
162
Avalanche rune
57
64
Great fireball rune
57
64
Thunderstorm rune
47
52
Stone shower rune
37
41
As previously mentioned, these changes are necessary to prevent a strong impact on inflation in Tibia.
The second feature is a Quick Sort Container option. Containers located in the inventory below the backpack slot now have a menu. When opened, players can sort the contents of their backpack according to various criteria. The layout of this menu is similar to the sorting options in the battle list. Sorting options include sorting ascending/descending by name, weight, charges left and stack size. Additionally, there will be options to sort containers recursively or to prioritise backpacks to be sorted first within the inventory. Users will also have the ability to drag items to any location within the backpack, where they will then be automatically sorted in. These features can be enabled or disabled at any time through the menu.
Lastly, we have enhanced the Market interface for your convenience. This upgrade allows multiple categories and items to be displayed on the left-hand side, significantly improving usability. You can finally ditch the magnifying glass for good when listing or buying your commodities.
We hope these convenience features will enhance your Tibia experience and wish you a lot of enjoyment while testing them!
Your Community Managers
Upcoming next week: Stay tuned for the grand finale of feature updates in this release!
Content Teaser 2/2
Feature Teaser 2/3
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May 28 2024 -
Herbal Madness
ernardo has a large head, prominent ears, and narrow shoulders. His black hair is styled with pomade in a side parting. His pants are always pulled up too far, exposing his shins, which are damaged by many careless bumps. He wears shabby, brown leather shoes and moves around slowly and uncertainly - not someone you want by your side in one of Tibia's many battles.
But here at the Edron Academy he is of importance. Bernardo and his companion Gunther are scholars. In their field of expertise, the oceans of Tibia, their word typically holds significant influence. This time at the weekly academy meeting, however, their warnings are ignored...
Bernardo tries again: "I can guarantee that this anomaly is not a figment of imagination. The shark population has declined sharply, and in an alarming state. Vibrations of the seabed were also regularly recorded, coming from the east. No seaquake, or tectonic shift can trigger such values. The duration and regularity are completely unprecedented."
"And what do you think is responsible for this 'anomaly', as you call it?" interjects a grey dignitary with a bored expression on his face.
"It sounds like something is walking... I think it's something organic."
"You think it's a living thing? Maybe a two-hundred-metre-long goldfish with legs, heading for a walk along the seabed?" The group roars. "Stick to your job and keep an eye on important stuff like water quality and the mating rituals of manta rays."
Too much. In perfect sync, the two scientists pop up from their seats. "Our findings are alarming and we believe an urgent investigation is necessary. But there is an icy ignorance in this round."
They leave the room and head straight towards the harbour, where Captain Seahorse already seems to be waiting. His suntanned face winks at them. "Hello, my two favourite eggheads. There's something you should see."
Down in the ship's cabin, he points meaningfully to a bundle lying on a wooden table. "I got this from a disturbed native who fantasised about impending doom and the end of all land creatures. You know, at first I could only laugh about it, but when I saw this thing, the laughter caught in my throat."
He carefully removes the rags in which the object is wrapped. A brown-green, oddly shaped creature emerges. With one movement, he pulls part of the drenched mass upwards and thus opens the mouth of this abominable corpse.
"It's a big mouth. And you can still see parts of its arms and legs. I've been sailing all the world's oceans for aeons, but I've never seen anything like this. This is not an animal. It's more like a plant. Now, for the big, messy question: What is this, my dear bookworms?"
Bernardo's expression is filled with horror. "For mercy's sake! I... I... don't know. This must be a completely new form of life. But it makes sense. It makes terrible sense. The pieces fall into place. The puppet master gradually reveals himself. We must get to the source of these creatures, or we will be doomed."
Upcoming next: This year's convenience round might save some time, space, and eyesight!
Content Teaser 2/2
Feature Teaser 1/3