We have made adjustments to certain areas in Tibia to ensure that creatures only appear as fiendish when they are reachable. Thank you very much for your valuable feedback on this matter.
The following areas and creatures have been revised:
- Amazon Camp: Hunter, poacher
- Beregar Mines: Troll legionnaire
- Beregar Mines, Beregar: Dwarf, dwarf guard, dwarf soldier
- Chor: Hydra
- Edron: Wyvern
- Edron Surroundings: Fox, badger, crab, gnarlhound
- Farmine City: Stone golem
- Femor Hills: Quara pincher, quara constrictor, crab, blood crab
- Fields of Glory: Troll
- First Dragon's Lair: Dragon, dragon lord, haunted dragon, ice dragon
- Forest of Life: Hulking carnisylvan, poisonous carnisylvan, dark carnisylvan
- Ghostlands: Demon
- Ice Islands: Silver rabbit
- Kazordoon City, Kazordoon Prison: Dwarf guard, dwarf soldier
- Kazordoon Surroundings: Troll, frost troll, swamp troll
- Kazordoon Underground: Rotworm
- Liberty Bay City: Demon
- Port Hope City: Tiger
- Roshamuul Mountains: Sight of surrender
- Thais Surroundings: Crab, blood crab
- Underground Isle: Giant spider, banshee, bonebeast, tarantula, earth elemental, bog raider, mutated rat, nightmare scion, nightstalker, mutated human
- Vega: Deer
- Yalahar Centre: Deepsea blood crab
- Yalahar Trade Quarter: Bandit
Furthermore, a few fixes and changes have been implemented, including:
- A Character Death in the Soulpit is now displayed correctly on the website.
- We have resolved an access issue with Rotten Blood bosses that occurred when players completed areas and defeated bosses too quickly.
- We have increased loot and supplies at Thais Wolf Den which will be helpful for new low level players.