Did you know... in Tibia's World exist many locked Treasure Chambers? You can find them for example in Draconia or Ankrahmun?
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Dawnport & Rookgaard Guilds #1: Item transfer to Rookgaard? you can do it TODAY!
The deadline of the anniversary contests on CasalTibiano.com.br is on November 22. If you still want to participate and help them create a new logo, check out all the contest details, they are available in English and Portuguese!
Vocation Adjustments Release 23-11-2020 / Bloodmoon
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A new dawn has come, as the vocation adjustments are finally here!

After first announcing them back in October, we invited a large number of players to partake in testing these new and changed features we had come up with. During the test, we made a number of improvements based on your feedback and suggestions – thanks again to everyone who contributed constructively to the discussion and made helpful suggestions. Afterwards, we reviewed the vocation adjustments again internally, in the state they had been at the end of the test server. And now, it is time for the adjustments to be introduced to all game worlds.

We have created a list of changes these adjustments entail, separated by vocation where applicable. For the most part, they are the same as they have been at the end of the test. We have, however, decided not to implement the reduced spread of single target, non-critical physical attacks, which would have affected knights and paladins. After going through your feedback again, it became clear that the potential upside of raising the minimum damage would not outweigh the perceived downside of lowering the maximum damage, even though it would have resulted in no difference in the mean damage output.

We appreciate constructive input and feedback regarding the adjustments. We have created four threads, one for each vocation, so please post your feedback in the thread it is most relevant for: Knights, Paladins, Druids, Sorcerers. We are also aware that adapting or even innovating your hunting style takes time. Naturally, we are going to follow developments ingame closely and will make changes when necessary.

Have fun in Tibia,
Your Community Managers
[News] Compensation 20-11-2020 / Maldara Loka
Dear Tibians,

we have discussed the matter of compensation for the recent prolonged downtimes and decided to do the following:
  • The planned double XP and double skill event around Christmas will be extended to a full week, starting on Wednesday, December 23 and ending on Wednesday, December 30.
  • Starting on Monday, November 23, you will be able to collect double the daily reward from reward shrines for a whole week.
    We would like to express our regret again that these long wait times have occurred. As mentioned in the previous news, we are going to observe the situation watchfully to ensure operations are working smoothly.
See you in Tibia,
Your Community Managers
Game Worlds are Back 19-11-2020 / Sir Dzidek
After thorough test runs of a fix for the issues that led to today's unannounced long downtime, we have now brought our servers back online so all game worlds are up and running again. Of course, we will continue to monitor the situation very closely to make sure that everything is in order and working properly.

Please understand that at this moment, we cannot provide any information about compensation yet. We will talk about this matter internally within the next days and update you on it as soon as we have news to share.

We would like to offer our sincere apologies again for this turmoil and for the long wait. Thank you for your patience and support, Tibians! We appreciate it a lot and we are grateful for the kind words and encouragement you provided.

See you in Tibia!
Your Community Managers
Current Downtime 19-11-2020 / Bloodmoon
Dear Tibians,

Shortly after today's server save, we had to take all game worlds and the website offline due to critical technical issues related to yesterday's extensive changes in our backend infrastructure.

Since then, Tibia's product managers, coders, testers and our tech team have been feverishly working on resolving the issues but the matter is very complex and tricky, requiring thorough analysis and caution.

We deeply apologise for the long downtime and the trouble. We understand that this is frustrating and we are sorry for making all of you wait.

At the moment, we cannot provide any estimation as to when game worlds will be back online today. We are doing our best to fix the problems as quickly as possible.

Thank you for your support!
Your Community Managers
Monster Rampage on the Isle of Merriment 13-11-2020 / Bloodmoon
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Next week, the test of this year's winter update is coming to an end.

To send test servers off with a blast, the Isle of Merriment will open its gates for you again on Testa, Testera, and Testebra.

Vicious enemies, among them the notorious and evil Community Handler 2.0 CipSoft (no, we do not mean CMs here), and savage beasts will be summoned by us in the island's arena for your entertainment, and your death. So come prepared!

You can also explore the isle, say hello to a few nostalgic fellows, marvel at a display of rare items on top of the arena, and visit the dungeon to see imprisoned villains from your last nightmare.

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When? Monday, Nov 16, 2020
Testa: 16:00 until 16:30 CET

Testera: 16:40 until 17:10 CET

Testebra: 17:20 until 17:50 CET

Where? A teleporter will appear south of Thais crossroads several minutes before the start. Just step in to access the Isle of Merriment.



See you there!
Your Community Managers
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