Did you know... That there's a grave in the Graveyard of the Doomed, which states that the RPG of Tibia is dead ('Here lies the RPG-part of this game. We will miss you!')?
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Sweaty Cyclop 2001-2020
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Interview with Game Content Designer Lionet
Today, the fansite FunTibia.com is already 10 years old! Happy 10th anniversary and best wishes from all of us!
Times of Turmoil 26-05-2020 / Bloodmoon
Lately I have been thinking a lot about our future, and thus, about our past. I am one of the few who were not born into the Order, but later initiated into it. To find out as much as possible about what makes a knight of the Lion, how they came to be, and finally, how to become one of them, that was always my aspiration. To serve the high ideals that Kesar Etzel once set down, marking the birth of the Order. Before I found my way to Bounac, I had been wandering, searching, for meaning, a purpose in life, a cause I could dedicate myself to. To be frank, it was great luck that my voyage brought me here, for I could have easily ended up in the hands of nefarious forces. But fortune smiled upon me as I set foot on this land and came to know this stead as the goal of my travels, my search.
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The arduous path through history which our forebears trod is remarkably well-documented, though less in writing and more in song. The hardships they had to endure on their long journey to find a place to call home would have broken lesser men. And now we live in this very place, a peaceful corner of Tibia, where we can dedicate our lives to living by the rules of our ancestors, thus honouring their names. You could not ask for more.


Indeed, our lives could – nay, should! be filled with blitheness, being thankful for the lot that has been cast for us. And yet, I hear rumblings when I walk between the stony walls of this hallowed ground, murmurs of discontempt, whispers of strife.

It is true that the divide had been there for a long time. It is true that most of us chose to ignore it, wanting to live in harmony. I hesitate to put blame in this matter on anyone, but cannot help to fault myself for my reticence. I follow the teachings of Kesar and need to speak out on behalf of them. I so very much hope that Drume and Fugue can be reasoned with, that they see the folly of their ways. That Kesar the Younger will be fair in his judgment – in fact, I am certain of that – and that we can find an amicable solution which pleases all sides, now and forever. I am convinced that we can emerge from this period of discontent stronger than before, affirmed in our beliefs, united as one. I shall only return to this diary once this conflict has been resolved, to read about this time of unrest and rejoice, for the rain clouds have finally given way to sheer sunlight.

– Oswin, Knight of the Order of the Lion
Info on Summer Update Test 25-05-2020 / Bloodmoon
The character backup for the summer update test will be taken on June 04, 10:00 CEST. Please note that you will have to use your email address and password of this date to access the test server. The exact start date of the test has yet to be determined. As usual, it will be private first. We also have exciting news about the test for you:

We are happy to announce that there will also be a South-American test server this time: Testebra!

Moreover, we want to offer invited players more freedom as to where and with whom to test. Therefore, every character of level 400 or higher on invited test accounts will be cloned twice so that a version of this character is available on each of the three test worlds. Clones will be recognisable by a string of random letters at the end of their name.

As we already announced, the summer update will include new best-in-slot items, obtainable through very challenging hunting grounds and bosses which are beyond current game content in difficulty. Therefore, we will invite a large number of premium accounts that have a character of level 400 or higher to the private test server phase, in addition to other selected player groups such as tutors and fansite representatives, for example.

We want to emphasise that many of the invited players will most likely die a lot and frequently in the aforementioned hunting grounds due to the high level of difficulty. Those hunting grounds and bosses are intended to be risky and challenging even for players above level 1000. In fact, we do not expect any team to be able to slay the final boss during the test. Thus, the death penalty will be deactivated in those areas to ease testing conditions a bit. Of course, it will be active and work normally on live servers once the update has been released.

It is very important for us to get feedback on those ambitious hunting grounds and bosses, especially from high level players and teams. We hope we can count on your support and help to test this new content. So if you are among the invited players, please join the private test, give it a go and show us your full strength! And let us know about your experiences on the test board. Naturally, we will also keep a close eye on how players manage those places and bosses after release and will make difficulty adjustments if we consider it necessary.

The summer update will also bring new quests, hunting grounds and bosses with a difficulty range between Grimvale and the Order of the Falcon. So if your level is not high enough to access or survive in the more challenging parts of the new content, there is still plenty to try out and test.

We are looking forward to meeting you on Testa, Testera, and Testebra!
Your Community Managers
New Open PvP and Optional PvP Game Worlds 20-05-2020 / Bloodmoon
Fellow Tibians, new game worlds are about to be launched! On May 27, we plan to set up four new game worlds:

Open PvP: Xylona (EU), Ysolera (NA) and Zenobra (SA)

These worlds will be blocked for character world transfers for a significant amount of time. Depending on how their populations evolve, it may still be possible that these worlds will be opened for transfers.

Optional PvP: Yonabra (SA)

This world will be open for character world transfers from the start.

While all four game worlds will be protected by BattlEye, only Xylona, Ysolera and Zenobra will have the status of a game world initially protected by BattlEye (green BattlEye symbol), while Yonabra will not have this status (yellow BattlEye symbol).

Please note that depending on how their populations evolve, it may be possible that these worlds will be merged with other worlds at some point of time.

Initially, only premium accounts will be able to play on Xylona, Ysolera and Zenobra, while Yonabra will be open to Premium and free accounts right from the start.

To new adventures,
Your Community Managers
[News] New Decoration 13-05-2020 / Maldara Loka
Today, we have added some new decoration to our Store. Do you want to spruce up your home with new chairs, a table, a shelf or a chest while showing your creative side? Then take a look at the new Sculptor Furniture set. Much like the new Artist Furniture set, it expresses your artisan nature in an impressive manner.

The teeth used in this Sabretooth Skull are actually real, giving this otherwise fictional creation a sense of grounded realism.

While it was not easy to acquire, this adorable little critter provides an endless source of inspiration. There is something about the Baby Bonelord's unfathomable otherness which stirs mind and soul alike.

A Demon Statue like this is always popular as it captures the sheer horror embodied by such a monster, while at the same time being completely harmless of course.

Commissioned work serves as the basis of many an artist's life. A Sculpture of a Noblewoman, delivered to a client, will only make the sculptor's popularity grow as the statue is proudly presented to any guests.

While they may seem like wild scribblings to some, the notes and sketches on this Drawing Board form the foundation of several masterpieces when viewed through the eyes of an artist.

When bought, these items are directly delivered to you as decoration kits, which can be unwrapped inside your house. The unwrapped decoration items are non-takeable and also indestructible.

We hope you enjoy the new deco items!
Your Community Managers
Result of Tournament Exploit Investigation 11-05-2020 / Bloodmoon
Tibians, we have now concluded our Tournament Exploit Investigation and want to share the outcome with you.
As you know, one of the core features of Tournaments is the limited playtime to score points. In TRIUMPH, getting points was only possible with a battle sign which lasts 60 seconds unless you step into a protection zone. There are various reasons to enter a protection zone with an active battle sign. Moreover, there are places in Tibia with creatures basically right outside of a protection zone. Therefore, simply walking into a protection zone with a battle sign was not considered exploitive behaviour per se on Tournament worlds. However, shortening the normal duration of a battle sign like that also enabled players to extend the time they had available to score points beyond the limit of 14 hours: Instead of losing at least 60 seconds of playtime when attacking or killing a creature, entering a protection zone could reduce this amount of time significantly, to less than one second at the extreme. This behaviour of frequently leaving a protection zone for a second to kill creatures and then hopping back in right away to keep the clock from ticking down is referred to as "PZ-jumping".

Unfortunately, we underestimated the potential room for abuse this mechanic brought along. We apologise for this oversight on our part and for not being clear enough about this earlier. Nevertheless, this does not mean that the excessive exploitation of this mechanic to complete bestiary entries is tolerated or condoned by us. Thus, we had put the reward distribution on hold and started a thorough and extensive data analysis on April 27. We first had to get a better idea and overview of the extent to which "PZ-jumping" had been used massively. Then we had to dig deep to find out by whom it was used and to which degree.

Eventually, we could clearly identify 40 characters that excessively and repeatedly used PZ-jumping to complete bestiary entries, mainly those requiring 250 kills or even more. They also did this significantly more often than other characters. Thereby, they were able to score many points in only a fraction of the time it would have taken them had they killed these creatures normally.

This clearly goes against a key fundamental of the Tournament, the playtime limit. Therefore, we have decided to remove these characters from the leaderboards. This also means they have not received any of the Tournament rewards.
Subsequent characters have moved up in ranks. Tibia Coin and Tournament Coin rewards for TRIUMPH have been assigned automatically. To redeem special and unique rewards, log in with the regular character on which you want to receive the reward and open the character section in the Tournament interface to claim it. At the next server start, the reward will be sent to the inbox of that character.

We would like to apologise again for the issues that happened during this Tournament. Thank you for your participation and your interest, your patience and your support. We do not take it for granted and we appreciate the feedback you provided us with. Of course, we will evaluate your suggestions to further improve Tournaments, and we will review playtime in particular to avoid similar problems in future Tournaments.

See you in Tibia!
Your Community Managers
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